# Items / loot

Items may be obtained as drops from Enemies and Bosses, given by NPCs, looted from chests, or found throughout the map. Categorisation of items is necessary to determine each item's value and utility.

<figure><img src="/files/VmPUYM4P1dOBw4wc5ppw" alt=""><figcaption></figcaption></figure>

## **Item Category Definition**

Items are, for now, divided into five different categories. These categories contain items of a particular type and effect, i.e. items with specific characteristics that define, for example, how often an item can be used, what the effects of the item are, etc.&#x20;

Both static and fluid characteristics define items within item categories.

Example: a health potion can only be consumed and belongs to the static category ‘Consumables’ - the health potion can not be used as ammunition, a tool, etc.

However, the fluidity of different categories becomes visible when looking at the interaction (utility) between certain items. For example, the consumable health potion can be forged from two materials using a tool that enable the player to create the health potion.

## Item Categories Concept

<figure><img src="/files/3GzIaEJ2Op1MZf0JZsPK" alt=""><figcaption></figcaption></figure>


---

# Agent Instructions: Querying This Documentation

If you need additional information that is not directly available in this page, you can query the documentation dynamically by asking a question.

Perform an HTTP GET request on the current page URL with the `ask` query parameter:

```
GET https://wiki.chainsofwar.io/game/items-loot.md?ask=<question>
```

The question should be specific, self-contained, and written in natural language.
The response will contain a direct answer to the question and relevant excerpts and sources from the documentation.

Use this mechanism when the answer is not explicitly present in the current page, you need clarification or additional context, or you want to retrieve related documentation sections.
